MindRec - MGS in action
The MGS prototype is done, and has been added to the vertical shooter framework.
You can now download v0.03a from the shoot.pce link.
What is so special about this? well, there are some enemies in it (and yes they just appear/disappear, I know...) -- but they are all data driven. That is, there is no code in the ROM that tells the enemies how to act on screen.
I still need to add some more space saving improvements before it is ready for primetime, but this clearly shows that the concept works.
And also, a tentative name has been selected for the game. The name is not being released yet, as a little more investigation is needed to make sure that no one owns trademarks on the name.
more to come...
-bt
You can now download v0.03a from the shoot.pce link.
What is so special about this? well, there are some enemies in it (and yes they just appear/disappear, I know...) -- but they are all data driven. That is, there is no code in the ROM that tells the enemies how to act on screen.
I still need to add some more space saving improvements before it is ready for primetime, but this clearly shows that the concept works.
And also, a tentative name has been selected for the game. The name is not being released yet, as a little more investigation is needed to make sure that no one owns trademarks on the name.
more to come...
-bt
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