News

Sunday, April 23, 2006

Working Designs closes up shop

Victor Ireland confirms niche publisher's demise in message board posting on company Web site.
By Brendan Sinclair, GameSpot
Posted Dec 13, 2005 12:20 pm PT

Almost two decades after it formed as an accounting software company, niche publisher Working Designs is gone, according to company president Victor Ireland.

"There's no easy way to say it, so I just will. Working Designs is gone. All the staff has been laid off and the office is closed and has been for some time," Ireland wrote in a message board post on the company's official forums.

The news comes just over a year after the company's last release, Growlanser Generations, hit shelves.

"We just spent too much time fighting the good fight to even get it out," Ireland wrote of Growlanser, "and other games approved."

One such game the company apparently failed to get approved was the PlayStation 2 action adventure game Goemon.

"Though almost finished and substantially improved from the Japanese release, Goemon is dead for the US, and that was really the final straw," Ireland wrote. "If I can't guarantee that the games I personally choose for us to release in the US can actually get approved and come out, there's no business to be done."

Ireland, who has butted heads with publishers before, seemed to take a parting shot at Sony in his posting.

"Sony has made it clear that they do not want the details of their dealings with any publisher made public," Ireland wrote. "Suffice to say that you would buy what we wanted to sell if we could sell it."

He also noted that Growlanser Generations and Goemon might still see a release in Europe, though details like how, when, and under what publisher were left up in the air.

Working Designs may be done, but Ireland isn't ready to leave the gaming industry entirely. He plans to work with other Working Designs staffers on projects for different publishers for the time being, and he said he would like to help bring Japanese Xbox 360 role-playing games to the US.

Ireland signed off by thanking Working Designs' fan base and warning of potentially dark days ahead.

"It's a tough road ahead for games that aren't of the least-common-denominator variety," Ireland wrote. "The choices you make with your hardware dollars are more important than ever for the generation that is upon us."


I know this is old news, but i didn't find out until last month and i thought i would post it for the other NEC fans out there that ALSO had no clue. R.I.P. Working Designs......you made lots of us so happy for many a great year in the classic and current generation of gaming. You will be sorely missed! - Jammer

Thursday, April 20, 2006

Bootleg Sapphire Comparison

Head on over to SuperEngineGrafx.com for a great side-by-side comparison of the bootleg vs. original versions of Sapphire.
 
 
OD

Friday, April 14, 2006

Hudson Releases its First Xbox 360 Title

Hudson Releases its First Xbox 360 Title! March 27, 2006


Hudson Soft is pleased to announce the release of its first Xbox 360 game, "Tengai Makyo ZIRIA: Tales from Distant Jipang" ("Far East of Eden") -- This remake of the first "Tengai Makyo" sports a new, completely rewritten storyline, a revamped battle system, and newly created cutscenes. The game is available now in Japan for 6,800 yen.

Wednesday, April 05, 2006

Gamedaily.com - Games We'd Like To See On The Revolution

Gamedaily.com has a great article on which TurboGrafx/Duo games they would
like to see on Nintendo's Revolution:

"...it appears that the Turbo Grafx's days are about to be reborn. Last week
at the Game Developers Conference, Nintendo president Satoru Iwata announced
that the Revolution game console would feature a wide variety of Turbo
Grafx/Duo games available for download, alongside the Sega Genesis and the
classic Nintendo console libraries. So what an opportunity for us to go
ahead with an article explaining what we'd like to see on the Virtual
Console service."

Full article here: http://www.gamedaily.com/Specials/TurboGrafx%2D16/

OD