ALIEN CRUSH RETURNS!!!
"The first Alien Crush (which saw a re-release on the Wii™ Virtual Console) set the standard for sci-fi video game pinball. At the time, the TurboGrafx-16 title immersed the player in a battle with a demonic alien monster from an unknown location. Featuring fantastic pinball action, the original Alien Crush was truly a pioneer for its time and is still worth playing. Fast forward 20 years to Alien Crush Returns™, the all new WiiWare™ exclusive sequel bringing the sci-fi pinball action you crave! Set to release soon, we thought it best to give you a closer look at the different features that will be available to you once the game is released and is inevitably downloaded to your Wii!"
I LOVE pinball games, real, and videgame ones. I really liked this game, but i found that i preferred Devils Crush overall for this system, and the deciding factor on the debate between them(for me) was that Devils Crush(or Crash as it's called in the land of the rising sun) was that the playing field scrolled as one screen, whereas Aliens Crush switched screens quickly when entering a different playing field. Kinds distracting when you are in the thick of the action and tuned into the physics. Disruptive i feel. Still an entertaining game though!
"The Story Mode is what most will want to tackle first, and rightfully so. After 10 years of deep space exploration by humans, a mysterious space station appears of unknown origin. Sensing the threat, Earth dispatches a squad of marines to dock up with the space station, currently orbiting one of Jupiter’s moons. Once on board, they discover the horrors that have been waiting for them…It’s up to you guide them through the sinister bio-mechanical stages and discover the mystery behind the disturbingly inhabited space station.
Each stage within Story Mode contains a set of objectives that you’ll have to complete in order to advance to the next challenge. Grotesque aliens know no bounds as they try to obstruct you from the various pathways in each level. Moving from board to board will bring various bosses that do more than intimidate with nasty looks. Afflicting your flippers with status effects, hidden weaknesses, and the ability to smash your pinball right off the table are just some of the hazards you’ll run into. With quick reflexes and smart use of the tilt (shake the Wii Remote) you may just be able to survive this unspeakable monstrosity of a space station! "




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