A Brief History



Come On, The System Really Isn’t 16-bit, Is It?

There have been arguments that the TurboGrafx-16 really wasn’t 16-bit because it’s CPUs were 8-bit, which is true.  It wasn’t really 16-bit.  It wasn’t really 8-bit either.  It’s unique use of these CPU chips made memory usage more efficient.  Basically, 1 megabit of TurboGrafx-16 RAM is equivalent to 2 megabits in the SNES or Genesis because the CPUs are 16-bit, and therefore the 8-bit word size is smaller for the TG16.  Suddenly claiming a 16-bit CPU poses a disadvantage.  A wonderful article expanding on this argument, authored by Robodork, can be found here.






Authored by Odonadon
(c) 2003 Turbo2k
Columns

Index:

The Beginning

The Beginning of the End

The Competition Gets Stronger

The SuperGrafx

The CD-ROM

Size Matters Not

New Offerings

Time For a Change

The Games

In The End

16-Bit?

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11