A Brief History



The Games

A large variety of games were developed for the system, ranging from RPG to Shooter.  The most prominent were Shooter and RPG.  There weren’t a great deal of third party software houses that wanted to get involved with the PC Engine.  A large nuMber of Sega and Capcom games were ported over by NEC Avenue, which is something none of the other non-Sega systems could do.  Sega and Capcom, respectively, made their own games for the other systems.  In fact, the PC Engine was the only system to port the original Street Fighter game – renamed Fighting Street to avoid licensing issues.

NEC’s system lacked the big name sports titles that helped rake in money for Sega and Nintendo in North America.  That, and absolutely horrid marketing contributed to it’s demise across the sea from Japan.  TV commercials for the TurboGrafx-16 after it’s initial release were virtually non-existent, and it was often unclear as to which market audience they were trying to appeal.  Sega’s Genesis became the game system for the teenage and up audience, where Nintendo’s system became the system of choice for the younger market.  There was no room for the TurboGrafx-16 to fit in.

Columns

Index:

The Beginning

The Beginning of the End

The Competition Gets Stronger

The SuperGrafx

The CD-ROM

Size Matters Not

New Offerings

Time For a Change

The Games

In The End

16-Bit?

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11